We clone dreams so that nobody is dreamless

WE ARE FOCUSED ON VIRTUAL & AUGMENTED REALITY 

IN THE CONTEXT OF IMMERSIVE THEATRE, 

PERFORMANCE & CONTEMPORARY ART

WHO WE ARE

Krzysztof Garbaczewski

Theatre Director, VR/AR Artist and Set Designer known for his elaborate sets and innovative adaptations. Director at Dream Adoption Society.

http://culture.pl/en/artist/krzysztof-garbaczewski

Marta Nawrot

VJ, 3D artist, graphic and video designer. Author of original visualizations for theatrical productions, music events and VR/AR projects.

Programmer and graphic designer at Dream Adoption Society.

https://www.instagram.com/navvrot/

Jagoda Wójtowicz

VJ, 3D artist, graphic and video designer. Author of original visualizations for theatrical productions, music events and VR/AR projects.

Programmer and graphic designer at Dream Adoption Society.

https://www.behance.net/JagodaWojtowicz

Maciej Gniady

Intermedia artist interesetd in art-science trend in contemporary art, virtual spaces, procedural 2d and 3d animation databending, motion sensors and audio synthesizers in his activities.

Programmer and graphic designer at Dream Adoption Society.

http://cargocollective.com/MaciejGniady/

Robert Mleczko

Film and theatre cinematographer. Video, graphic and set designer. Author of multimedia visualizations for theatrical productions. Founder of new media department at Szczecin Art Academy.

Video and graphic designer at Dream Adoption Society.

http://www.imdb.com/name/nm1459515/

Jan Strumiłło

Set Designer and Visual Artist

Jan Duszyński

Paweł Smagała

Experimental actor cooperating with the most progressive Polish directors and theatres in dramatic performances. 

Actor at Dream Adoption Society.

https://www.facebook.com/pawelsmagalaofficial/

Wojtek Markowski

Film, Animation, VR Producer. Founder of Flux-VR and Muddy Hill Productions focused on VR/AR applications, 360 video projects, music videos, video art and advertising.

Producer at Dream Adoption Society.

www.instagram.com/fluxvr/


SO FAR

"LOCUS SOLUS" - VR (virtual reality) installation created on the basis of Raymond Roussel‘s novel of the same title. It is a dream world, inhabited by numerous cerebral clones. Their shepherd, Martial Canterel – artist, abstract, academic – will guide you through our programme that will lead to the transformation of your cerebral clone into an eternal life form.

"THE ARTIST IS (ALL BUT) PRESENT"

AR (augmented reality) performance in which the “spectactor” meets and collaborates with Leron Miszek -an avatar (live/real-time 3D scan) of Miron Białoszewski to create his/her own piece of ephemeral, playful word poetry. The piece is performed using Microsoft hololens glasses which the “user” wears while communicating with Leron Miszek thru an intercom set-up. 

"SYMPOSIUM / REPUBLIC"

Research on Plato's "The Republic" and "Symposium" in VR (virtual reality) including different narrations and choice of texts. "Death is good, detachment from the body, soul from nothing, flight of the soul, self recognition, seeing beauty, unsayable, nothingness, nonexistence, perfect living person, praise of nature, nihilist guest."

"A COURAGOUS HEART"

VR (virtual reality) interactive installation inspired by Tadeusz Kościuszko (1746–1811) who was a hero of the Enlightenment. Monuments have been erected to his memory in Poland, Lithuania, Belarus and the United States, where he fought for independence at George Washington’s side. The VR experience allows viewers to slip into the skin of the human rights champion.

"LOCUS SOLUS" VR (virtual reality)

 20 minutes long, narrative, interactive, poetic, contemporary art experience. 

The scientist and inventor Martial Canterel is con­ducting a guided tour of his property, surrounded by gardens. In the course of the tour, visitors are shown more and more grotesque inventions and curios.

„NEW TERRITORY LIVE VR”

Real-time, multiplayer, vr theatre performance based on Tadeusz Micinski literature combining Gear Vr, HTC Vive, actors' performances, choreography, live music from a vr application to achieve immersive theatre experience for the local community. Here the process of being immersed in VR is not about taking the viewers to another world but to create an experience shared with all the viewers, although felt in a private, individual way at the same time.

ONGOING & UPCOMING

Center for Contemporary Art Ujazdowski Castle , Warsaw

27.04. - 23.09.2018 "LOCUS SOLUS" VR EXPERIENCE

The Performing Garage [home of The Wooster Group], New York City

10.08. - 02.09.2018 "BIAŁOSZEWSKI/GINSBERG" VR/AR PERFORMANCE

Powszechny Theatre, Warsaw

06 - 07.10.2018 "NIETOTA" VR PERFORMANCE